Consumer spending for console and portable games netted $8.64 billion, a 34 percent increase from 2006, with Halo 3 in the lead. DVD sales might have slipped in 2007, but another key segment of the home entertainment market had a banner year: video games. Sales of video…

Original post by Gadgets, gizmos, and video games - CNNMoney.com and software by Elliott Back



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